5 #include "keymap_common.h"
9 // This a shortcut to help you visually see your layout.
10 // The following is an example using the Planck MIT layout
11 // The first section contains all of the arguements
12 // The second converts the arguments into a two-dimensional array
14 K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
15 K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
16 K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
17 K30, K31, K32, K33, K34, K35, K36, K37, K38 \
20 { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
21 { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, KC_NO, K2A }, \
22 { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
23 { K30, K31, K32, KC_NO, K33, KC_NO, K34, KC_NO, K35, K36, K37, K38 }, \
26 void matrix_init_user(void);
27 void matrix_scan_user(void);