4 (c) 1996 Han-Wen Nienhuys
11 /// the rule attached to the ball
12 struct Stem : public Item {
15 // heads the stem encompasses (positions)
24 /// needed for determining direction/length
27 // extent of the stem (positions)
30 fractional, since Beam has to adapt them.
35 /// flagtype? 4 none, 8 8th flag, 0 = beam.
38 ///geen gedonder, jij gaat onder
41 -1 stem points down, +1: stem points up
47 /// ensure that this Stem also encompasses the Notehead #n#
51 void set_stemend(Real);
52 void set_default_dir();
53 void set_default_stemlen();
54 void set_default_extents();
57 Stem(int center, Real duration);
59 Interval width() const;
70 \item up/down position.