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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27
28
29 static void process_action(keyrecord_t *record);
30 static bool process_tapping(keyrecord_t *record);
31 static void waiting_buffer_scan_tap(void);
32
33 static void debug_event(keyevent_t event);
34 static void debug_record(keyrecord_t record);
35 static void debug_action(action_t action);
36 static void debug_tapping_key(void);
37 static void debug_waiting_buffer(void);
38
39
40 /*
41  * Tapping
42  */
43 /* period of tapping(ms) */
44 #ifndef TAPPING_TERM
45 #define TAPPING_TERM    200
46 #endif
47
48 /* tap count needed for toggling a feature */
49 #ifndef TAPPING_TOGGLE
50 #define TAPPING_TOGGLE  5
51 #endif
52
53 /* stores a key event of current tap. */
54 static keyrecord_t tapping_key = {};
55
56 #define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
57 #define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
58 #define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
59 #define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
60 #define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
61
62
63 /*
64  * Waiting buffer
65  *
66  * stores key events waiting for settling current tap.
67  */
68 #define WAITING_BUFFER_SIZE 8
69 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
70
71 /* point to empty cell to enq */
72 static uint8_t waiting_buffer_head = 0;
73
74 /* point to the oldest data cell to deq */
75 static uint8_t waiting_buffer_tail = 0;
76
77 static bool waiting_buffer_enq(keyrecord_t record)
78 {
79     if (IS_NOEVENT(record.event)) {
80         return true;
81     }
82
83     if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
84         debug("waiting_buffer_enq: Over flow.\n");
85         return false;
86     }
87
88     waiting_buffer[waiting_buffer_head] = record;
89     waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
90
91     debug("waiting_buffer_enq: "); debug_waiting_buffer();
92     return true;
93 }
94
95 static void waiting_buffer_clear(void)
96 {
97     waiting_buffer_head = 0;
98     waiting_buffer_tail = 0;
99 }
100
101 #if TAPPING_TERM >= 500
102 static bool waiting_buffer_typed(keyevent_t event)
103 {
104     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
105         if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
106             return true;
107         }
108     }
109     return false;
110 }
111 #endif
112
113 bool waiting_buffer_has_anykey_pressed(void)
114 {
115     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
116         if (waiting_buffer[i].event.pressed) return true;
117     }
118     return false;
119 }
120
121
122 /* Oneshot modifier
123  *
124  * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
125  * Solution: Oneshot modifier have its effect on only one key coming next.
126  *           Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
127  *
128  *  Hold:       works as normal modifier.
129  *  Tap:        one shot modifier.
130  *  2 Tap:      cancel one shot modifier.
131  *  5-Tap:      toggles enable/disable oneshot feature.
132  */
133 static struct {
134     uint8_t mods;
135     uint8_t time;
136     bool    ready;
137     bool    disabled;
138 }   oneshot_state;
139
140 static void oneshot_start(uint8_t mods, uint16_t time)
141 {
142     oneshot_state.mods = mods;
143     oneshot_state.time = time;
144     oneshot_state.ready = true;
145 }
146
147 static void oneshot_cancel(void)
148 {
149     oneshot_state.mods = 0;
150     oneshot_state.time = 0;
151     oneshot_state.ready = false;
152 }
153
154 static void oneshot_toggle(void)
155 {
156     oneshot_state.disabled = !oneshot_state.disabled;
157 }
158
159
160
161 void action_exec(keyevent_t event)
162 {
163     if (!IS_NOEVENT(event)) {
164         debug("\n---- action_exec: start -----\n");
165         debug("EVENT: "); debug_event(event); debug("\n");
166     }
167
168     keyrecord_t record = { .event = event };
169
170     // pre-process on tapping
171     if (process_tapping(&record)) {
172         if (!IS_NOEVENT(record.event)) {
173             debug("processed: "); debug_record(record); debug("\n");
174         }
175     } else {
176         // enqueue
177         if (!waiting_buffer_enq(record)) {
178             // clear all in case of overflow.
179             debug("OVERFLOW: CLEAR ALL STATES\n");
180             clear_keyboard();
181             waiting_buffer_clear();
182             tapping_key = (keyrecord_t){};
183         }
184     }
185
186     // process waiting_buffer
187     if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
188         debug("---- action_exec: process waiting_buffer -----\n");
189     }
190
191     for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
192         if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
193             debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
194             debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
195         } else {
196             break;
197         }
198     }
199     if (!IS_NOEVENT(event)) {
200         debug("\n");
201     }
202 }
203
204 static void process_action(keyrecord_t *record)
205 {
206     keyevent_t event = record->event;
207     uint8_t tap_count = record->tap_count;
208
209     if (IS_NOEVENT(event)) { return; }
210
211     action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
212     //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
213     debug("ACTION: "); debug_action(action); debug("\n");
214
215     switch (action.kind.id) {
216         /* Key and Mods */
217         case ACT_LMODS:
218         case ACT_RMODS:
219             {
220                 uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
221                                                                 action.key.mods<<4;
222                 if (event.pressed) {
223                     uint8_t tmp_mods = host_get_mods();
224                     if (mods) {
225                         host_add_mods(mods);
226                         host_send_keyboard_report();
227                     }
228                     register_code(action.key.code);
229                     if (mods && action.key.code) {
230                         host_set_mods(tmp_mods);
231                         host_send_keyboard_report();
232                     }
233                 } else {
234                     if (mods && !action.key.code) {
235                         host_del_mods(mods);
236                         host_send_keyboard_report();
237                     }
238                     unregister_code(action.key.code);
239                 }
240             }
241             break;
242         case ACT_LMODS_TAP:
243         case ACT_RMODS_TAP:
244             {
245                 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
246                                                                     action.key.mods<<4;
247                 switch (action.layer.code) {
248                     case 0x00:
249                         // Oneshot modifier
250                         if (event.pressed) {
251                             if (tap_count == 0) {
252                                 debug("MODS_TAP: Oneshot: add_mods\n");
253                                 add_mods(mods);
254                             }
255                             else if (tap_count == 1) {
256                                 debug("MODS_TAP: Oneshot: start\n");
257                                 oneshot_start(mods, event.time);
258                             }
259                             else if (tap_count == TAPPING_TOGGLE) {
260                                 debug("MODS_TAP: Oneshot: toggle\n");
261                                 oneshot_toggle();
262                             }
263                             else {
264                                 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
265                                 // double tap cancels oneshot and works as normal modifier.
266                                 oneshot_cancel();
267                                 add_mods(mods);
268                             }
269                         } else {
270                             if (tap_count == 0) {
271                                 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
272                                 // cancel oneshot by holding.
273                                 oneshot_cancel();
274                                 del_mods(mods);
275                             }
276                             else if (tap_count == 1) {
277                                 debug("MODS_TAP: Oneshot: del_mods\n");
278                                 // retain Oneshot
279                                 del_mods(mods);
280                             }
281                             else {
282                                 debug("MODS_TAP: Oneshot: del_mods\n");
283                                 // cancel Mods
284                                 del_mods(mods);
285                             }
286                         }
287                         break;
288                     default:
289                         if (event.pressed) {
290                             if (tap_count > 0) {
291                                 if (waiting_buffer_has_anykey_pressed()) {
292                                     debug("MODS_TAP: Tap: Cancel: add_mods\n");
293                                     // ad hoc: set 0 to cancel tap
294                                     record->tap_count = 0;
295                                     add_mods(mods);
296                                 } else {
297                                     debug("MODS_TAP: Tap: register_code\n");
298                                     register_code(action.key.code);
299                                 }
300                             } else {
301                                 debug("MODS_TAP: No tap: add_mods\n");
302                                 add_mods(mods);
303                             }
304                         } else {
305                             if (tap_count > 0) {
306                                 debug("MODS_TAP: Tap: unregister_code\n");
307                                 unregister_code(action.key.code);
308                             } else {
309                                 debug("MODS_TAP: No tap: add_mods\n");
310                                 del_mods(mods);
311                             }
312                         }
313                         break;
314                 }
315             }
316             break;
317
318         /* other HID usage */
319         case ACT_USAGE:
320 #ifdef EXTRAKEY_ENABLE
321             switch (action.usage.page) {
322                 case PAGE_SYSTEM:
323                     if (event.pressed) {
324                         host_system_send(action.usage.code);
325                     } else {
326                         host_system_send(0);
327                     }
328                     break;
329                 case PAGE_CONSUMER:
330                     if (event.pressed) {
331                         host_consumer_send(action.usage.code);
332                     } else {
333                         host_consumer_send(0);
334                     }
335                     break;
336             }
337 #endif
338             break;
339
340         /* Mouse key */
341         case ACT_MOUSEKEY:
342 #ifdef MOUSEKEY_ENABLE
343             if (event.pressed) {
344                 mousekey_on(action.key.code);
345                 mousekey_send();
346             } else {
347                 mousekey_off(action.key.code);
348                 mousekey_send();
349             }
350 #endif
351             break;
352
353         /* Layer key */
354         case ACT_LAYER:
355             switch (action.layer.code) {
356                 case LAYER_MOMENTARY:  /* momentary */
357                     if (event.pressed) {
358                         layer_switch(action.layer.val);
359                     }
360                     else {
361                         // NOTE: This is needed by legacy keymap support
362                         layer_switch(default_layer);
363                     }
364                     break;
365                 case LAYER_ON_PRESS:
366                     if (event.pressed) {
367                         layer_switch(action.layer.val);
368                     }
369                     break;
370                 case LAYER_ON_RELEASE:
371                     if (!event.pressed) {
372                         layer_switch(action.layer.val);
373                     }
374                     break;
375                 case LAYER_DEFAULT:  /* default layer */
376                     switch (action.layer.val) {
377                         case DEFAULT_ON_BOTH:
378                             layer_switch(default_layer);
379                             break;
380                         case DEFAULT_ON_PRESS:
381                             if (event.pressed) {
382                                 layer_switch(default_layer);
383                             }
384                             break;
385                         case DEFAULT_ON_RELEASE:
386                             if (!event.pressed) {
387                                 layer_switch(default_layer);
388                             }
389                             break;
390                     }
391                     break;
392                 case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
393                     if (event.pressed) {
394                         if (tap_count < TAPPING_TOGGLE) {
395                             layer_switch(action.layer.val);
396                         }
397                     } else {
398                         if (tap_count >= TAPPING_TOGGLE) {
399                             debug("LAYER_PRESSED: tap toggle.\n");
400                             layer_switch(action.layer.val);
401                         }
402                     }
403                     break;
404                 case LAYER_CHANGE_DEFAULT:  /* change default layer */
405                     if (event.pressed) {
406                         default_layer = action.layer.val;
407                         layer_switch(default_layer);
408                     }
409                     break;
410                 default:    /* switch layer on hold and key on tap*/
411                     if (event.pressed) {
412                        if (tap_count > 0) {
413                             debug("LAYER_PRESSED: Tap: register_code\n");
414                             register_code(action.layer.code);
415                        } else {
416                             debug("LAYER_PRESSED: No tap: layer_switch\n");
417                             layer_switch(action.layer.val);
418                        }
419                     } else {
420                         if (tap_count > 0) {
421                             debug("LAYER_PRESSED: Tap: unregister_code\n");
422                             unregister_code(action.layer.code);
423                         } else {
424                             //debug("LAYER_PRESSED: No tap: NO ACTION\n");
425                             // NOTE: This is needed by legacy keymap support
426                             debug("LAYER_PRESSED: No tap: return to default layer\n");
427                             layer_switch(default_layer);
428                         }
429                     }
430                     break;
431             }
432             break;
433         case ACT_LAYER_BIT:
434             switch (action.layer.code) {
435                 case LAYER_MOMENTARY:  /* momentary */
436                     if (event.pressed) {
437                         layer_switch(current_layer ^ action.layer.val);
438                     } else {
439                         layer_switch(current_layer ^ action.layer.val);
440                     }
441                     break;
442                 case LAYER_ON_PRESS:
443                     if (event.pressed) {
444                         layer_switch(current_layer ^ action.layer.val);
445                     }
446                     break;
447                 case LAYER_ON_RELEASE:
448                     if (!event.pressed) {
449                         layer_switch(current_layer ^ action.layer.val);
450                     }
451                     break;
452                 case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
453                     if (event.pressed) {
454                         if (tap_count < TAPPING_TOGGLE) {
455                             debug("LAYER_BIT: tap toggle(press).\n");
456                             layer_switch(current_layer ^ action.layer.val);
457                         }
458                     } else {
459                         if (tap_count <= TAPPING_TOGGLE) {
460                             debug("LAYER_BIT: tap toggle(release).\n");
461                             layer_switch(current_layer ^ action.layer.val);
462                         }
463                     }
464                     break;
465                 case 0xFF:
466                     // change default layer
467                     if (event.pressed) {
468                         default_layer = current_layer ^ action.layer.val;
469                         layer_switch(default_layer);
470                     } else {
471                         default_layer = current_layer ^ action.layer.val;
472                         layer_switch(default_layer);
473                     }
474                     break;
475                 default:
476                     // with tap key
477                     if (event.pressed) {
478                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
479                             debug("LAYER_BIT: Tap: register_code\n");
480                             register_code(action.layer.code);
481                         } else {
482                             debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
483                             layer_switch(current_layer ^ action.layer.val);
484                         }
485                     } else {
486                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
487                             debug("LAYER_BIT: Tap: unregister_code\n");
488                             unregister_code(action.layer.code);
489                         } else {
490                             debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
491                             layer_switch(current_layer ^ action.layer.val);
492                         }
493                     }
494                     break;
495             }
496             break;
497
498         /* Extentions */
499         case ACT_MACRO:
500             break;
501         case ACT_COMMAND:
502             break;
503         case ACT_FUNCTION:
504             // TODO
505             keymap_call_function(record, action.func.id, action.func.opt);
506             break;
507         default:
508             break;
509     }
510 }
511
512 /* Tapping
513  *
514  * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
515  *       (without interfering by typing other key)
516  */
517 /* return true when key event is processed or consumed. */
518 static bool process_tapping(keyrecord_t *keyp)
519 {
520     keyevent_t event = keyp->event;
521
522     // if tapping
523     if (IS_TAPPING_PRESSED()) {
524         if (WITHIN_TAPPING_TERM(event)) {
525             if (tapping_key.tap_count == 0) {
526                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
527                     // first tap!
528                     debug("Tapping: First tap(0->1).\n");
529                     tapping_key.tap_count = 1;
530                     debug_tapping_key();
531                     process_action(&tapping_key);
532
533                     // enqueue
534                     keyp->tap_count = tapping_key.tap_count;
535                     return false;
536                 }
537 #if TAPPING_TERM >= 500
538                 /* This can prevent from typing some tap keys in a row at a time. */
539                 else if (!event.pressed && waiting_buffer_typed(event)) {
540                     // other key typed. not tap.
541                     debug("Tapping: End. No tap. Interfered by typing key\n");
542                     process_action(&tapping_key);
543                     tapping_key = (keyrecord_t){};
544                     debug_tapping_key();
545
546                     // enqueue
547                     return false;
548                 }
549 #endif
550                 else {
551                     // other key events shall be enq'd till tapping state settles.
552                     return false;
553                 }
554             }
555             // tap_count > 0
556             else {
557                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
558                     debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
559                     keyp->tap_count = tapping_key.tap_count;
560                     process_action(keyp);
561                     tapping_key = *keyp;
562                     debug_tapping_key();
563                     return true;
564                 }
565                 else if (is_tap_key(keyp->event.key) && event.pressed) {
566                     if (tapping_key.tap_count > 1) {
567                         debug("Tapping: Start new tap with releasing last tap(>1).\n");
568                         // unregister key
569                         process_action(&(keyrecord_t){
570                                 .tap_count = tapping_key.tap_count,
571                                 .event.key = tapping_key.event.key,
572                                 .event.time = event.time,
573                                 .event.pressed = false
574                         });
575                     } else {
576                         debug("Tapping: Start while last tap(1).\n");
577                     }
578                     tapping_key = *keyp;
579                     waiting_buffer_scan_tap();
580                     debug_tapping_key();
581                     return true;
582                 }
583                 else {
584                     if (!IS_NOEVENT(keyp->event)) {
585                         debug("Tapping: key event while last tap(>0).\n");
586                     }
587                     process_action(keyp);
588                     return true;
589                 }
590             }
591         }
592         // after TAPPING_TERM
593         else {
594             if (tapping_key.tap_count == 0) {
595                 debug("Tapping: End. Timeout. Not tap(0): ");
596                 debug_event(event); debug("\n");
597                 process_action(&tapping_key);
598                 tapping_key = (keyrecord_t){};
599                 debug_tapping_key();
600                 return false;
601             }  else {
602                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
603                     debug("Tapping: End. last timeout tap release(>0).");
604                     keyp->tap_count = tapping_key.tap_count;
605                     process_action(keyp);
606                     tapping_key = (keyrecord_t){};
607                     return true;
608                 }
609                 else if (is_tap_key(keyp->event.key) && event.pressed) {
610                     if (tapping_key.tap_count > 1) {
611                         debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
612                         // unregister key
613                         process_action(&(keyrecord_t){
614                                 .tap_count = tapping_key.tap_count,
615                                 .event.key = tapping_key.event.key,
616                                 .event.time = event.time,
617                                 .event.pressed = false
618                         });
619                     } else {
620                         debug("Tapping: Start while last timeout tap(1).\n");
621                     }
622                     tapping_key = *keyp;
623                     waiting_buffer_scan_tap();
624                     debug_tapping_key();
625                     return true;
626                 }
627                 else {
628                     if (!IS_NOEVENT(keyp->event)) {
629                         debug("Tapping: key event while last timeout tap(>0).\n");
630                     }
631                     process_action(keyp);
632                     return true;
633                 }
634             }
635         }
636     } else if (IS_TAPPING_RELEASED()) {
637         if (WITHIN_TAPPING_TERM(event)) {
638             if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
639                 // sequential tap.
640                 keyp->tap_count = tapping_key.tap_count + 1;
641                 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
642                 process_action(keyp);
643                 tapping_key = *keyp;
644                 debug_tapping_key();
645                 return true;
646             } else if (event.pressed && is_tap_key(event.key)) {
647                 // Sequential tap can be interfered with other tap key.
648                 debug("Tapping: Start with interfering other tap.\n");
649                 tapping_key = *keyp;
650                 waiting_buffer_scan_tap();
651                 debug_tapping_key();
652                 return true;
653             } else {
654                 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
655                 process_action(keyp);
656                 return true;
657             }
658         } else {
659             // timeout. no sequential tap.
660             debug("Tapping: End(Timeout after releasing last tap): ");
661             debug_event(event); debug("\n");
662             tapping_key = (keyrecord_t){};
663             debug_tapping_key();
664             return false;
665         }
666     }
667     // not tapping satate
668     else {
669         if (event.pressed && is_tap_key(event.key)) {
670             debug("Tapping: Start(Press tap key).\n");
671             tapping_key = *keyp;
672             waiting_buffer_scan_tap();
673             debug_tapping_key();
674             return true;
675         } else {
676             process_action(keyp);
677             return true;
678         }
679     }
680 }
681
682 /* scan buffer for tapping */
683 static void waiting_buffer_scan_tap(void)
684 {
685     // tapping already is settled
686     if (tapping_key.tap_count > 0) return;
687     // invalid state: tapping_key released && tap_count == 0
688     if (!tapping_key.event.pressed) return;
689
690     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
691         if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
692                 !waiting_buffer[i].event.pressed &&
693                 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
694             tapping_key.tap_count = 1;
695             waiting_buffer[i].tap_count = 1;
696             process_action(&tapping_key);
697
698             debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
699             debug_waiting_buffer();
700             return;
701         }
702     }
703 }
704
705
706
707 /*
708  * Utilities for actions.
709  */
710 void register_code(uint8_t code)
711 {
712     if (code == KC_NO) {
713         return;
714     }
715     else if IS_KEY(code) {
716         // TODO: should push command_proc out of this block?
717         if (command_proc(code)) return;
718
719         if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
720             uint8_t tmp_mods = host_get_mods();
721             host_add_mods(oneshot_state.mods);
722             host_add_key(code);
723             host_send_keyboard_report();
724
725             host_set_mods(tmp_mods);
726             oneshot_state.ready = false;
727         } else {
728             host_add_key(code);
729             host_send_keyboard_report();
730         }
731     }
732     else if IS_MOD(code) {
733         host_add_mods(MOD_BIT(code));
734         host_send_keyboard_report();
735     }
736 }
737
738 void unregister_code(uint8_t code)
739 {
740     if IS_KEY(code) {
741         host_del_key(code);
742         host_send_keyboard_report();
743     }
744     else if IS_MOD(code) {
745         host_del_mods(MOD_BIT(code));
746         host_send_keyboard_report();
747     }
748 }
749
750 void add_mods(uint8_t mods)
751 {
752     if (mods) {
753         host_add_mods(mods);
754         host_send_keyboard_report();
755     }
756 }
757
758 void del_mods(uint8_t mods)
759 {
760     if (mods) {
761         host_del_mods(mods);
762         host_send_keyboard_report();
763     }
764 }
765
766 void set_mods(uint8_t mods)
767 {
768     host_set_mods(mods);
769     host_send_keyboard_report();
770 }
771
772 void clear_keyboard(void)
773 {
774     host_clear_mods();
775     clear_keyboard_but_mods();
776 }
777
778 void clear_keyboard_but_mods(void)
779 {
780     host_clear_keys();
781     host_send_keyboard_report();
782 #ifdef MOUSEKEY_ENABLE
783     mousekey_clear();
784     mousekey_send();
785 #endif
786 #ifdef EXTRAKEY_ENABLE
787     host_system_send(0);
788     host_consumer_send(0);
789 #endif
790 }
791
792 bool sending_anykey(void)
793 {
794     return (host_has_anykey() || host_mouse_in_use() ||
795             host_last_sysytem_report() || host_last_consumer_report());
796 }
797
798 void layer_switch(uint8_t new_layer)
799 {
800     if (current_layer != new_layer) {
801         debug("Layer Switch: "); debug_hex(current_layer);
802         debug(" -> "); debug_hex(new_layer); debug("\n");
803
804         current_layer = new_layer;
805         clear_keyboard_but_mods(); // To avoid stuck keys
806         // NOTE: update mods with full scan of matrix? if modifier changes between layers
807     }
808 }
809
810 bool is_tap_key(key_t key)
811 {
812     action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
813     switch (action.kind.id) {
814         case ACT_LMODS_TAP:
815         case ACT_RMODS_TAP:
816             return true;
817         case ACT_LAYER:
818         case ACT_LAYER_BIT:
819             switch (action.layer.code) {
820                 case LAYER_MOMENTARY:
821                 case LAYER_ON_PRESS:
822                 case LAYER_ON_RELEASE:
823                 case LAYER_DEFAULT:
824                     return false;
825                 case LAYER_TAP_TOGGLE:
826                 default:    /* tap key */
827                     return true;
828             }
829             return false;
830         case ACT_FUNCTION:
831             if (action.func.opt & FUNC_TAP) { return true; }
832             return false;
833     }
834     return false;
835 }
836
837
838 /*
839  * debug print
840  */
841 static void debug_event(keyevent_t event)
842 {
843     debug_hex16(event.key.raw);
844     if (event.pressed) debug("d("); else debug("u(");
845     debug_dec(event.time); debug(")");
846 }
847 static void debug_record(keyrecord_t record)
848 {
849     debug_event(record.event); debug(":"); debug_dec(record.tap_count);
850 }
851 static void debug_action(action_t action)
852 {
853     switch (action.kind.id) {
854         case ACT_LMODS:             debug("ACT_LMODS");             break;
855         case ACT_RMODS:             debug("ACT_RMODS");             break;
856         case ACT_LMODS_TAP:         debug("ACT_LMODS_TAP");         break;
857         case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
858         case ACT_USAGE:             debug("ACT_USAGE");             break;
859         case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
860         case ACT_LAYER:             debug("ACT_LAYER");     break;
861         case ACT_LAYER_BIT:         debug("ACT_LAYER_BIT");         break;
862         case ACT_MACRO:             debug("ACT_MACRO");             break;
863         case ACT_COMMAND:           debug("ACT_COMMAND");           break;
864         case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
865         default:                    debug("UNKNOWN");               break;
866     }
867     debug("[");
868     debug_hex4(action.kind.param>>8);
869     debug(":");
870     debug_hex8(action.kind.param & 0xff);
871     debug("]");
872 }
873 static void debug_tapping_key(void)
874 {
875     debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
876 }
877 static void debug_waiting_buffer(void)
878 {
879     debug("{ ");
880     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
881         debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
882     }
883     debug("}\n");
884 }