5 # Never run this makefile in parallel, as it could screw things up
6 # It won't affect the submakes, so you still get the speedup from specifying -jx
9 # Allow the silent with lower caps to work the same way as upper caps
15 SUB_IS_SILENT := $(SILENT)
18 # We need to make sure that silent is always turned off at the top level
19 # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
20 override SILENT := false
23 QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
24 ifneq ($(QMK_VERSION),)
25 $(info QMK Firmware $(QMK_VERSION))
29 ON_ERROR := error_occurred=1
33 STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
34 ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
35 ROOT_DIR := $(dir $(ROOT_MAKEFILE))
39 ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
40 ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
41 ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
42 ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
43 STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
44 BUILD_DIR := $(ROOT_DIR)/.build
45 TEST_DIR := $(BUILD_DIR)/test
46 ERROR_FILE := $(BUILD_DIR)/error_occurred
50 # Helper function to process the newt element of a space separated path
51 # It works a bit like the traditional functional head tail
52 # so the CURRENT_PATH_ELEMENT will become the new head
53 # and the PATH_ELEMENTS are the rest that are still unprocessed
54 define NEXT_PATH_ELEMENT
55 $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
56 $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
59 # We change the / to spaces so that we more easily can work with the elements
61 PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
62 # Initialize the path elements list for further processing
63 $(eval $(call NEXT_PATH_ELEMENT))
65 # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
66 # variables depending on which directory you stand in.
67 # It's really a very simple if else chain, if you squint enough,
68 # but the makefile syntax makes it very verbose.
69 # If we are in a subfolder of keyboards
71 # *** No longer needed **
73 # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
74 # $(eval $(call NEXT_PATH_ELEMENT))
75 # KEYBOARD := $(CURRENT_PATH_ELEMENT)
76 # $(eval $(call NEXT_PATH_ELEMENT))
77 # # If we are in a subfolder of keymaps, or in other words in a keymap
79 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
80 # $(eval $(call NEXT_PATH_ELEMENT))
81 # KEYMAP := $(CURRENT_PATH_ELEMENT)
82 # # else if we are not in the keyboard folder itself
83 # else ifneq ($(CURRENT_PATH_ELEMENT),)
84 # # the we can assume it's a subproject, as no other folders
85 # # should have make files in them
86 # SUBPROJECT := $(CURRENT_PATH_ELEMENT)
87 # $(eval $(call NEXT_PATH_ELEMENT))
88 # # if we are inside a keymap folder of a subproject
89 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
90 # $(eval $(call NEXT_PATH_ELEMENT))
91 # KEYMAP := $(CURRENT_PATH_ELEMENT)
97 All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
98 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
99 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
100 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
102 KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
103 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
104 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
105 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
107 KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
110 $(eval $(call GET_KEYBOARDS))
112 # Only consider folders with makefiles, to prevent errors in case there are extra folders
113 #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
119 define PRINT_KEYBOARD
120 $(info $(PRINTING_KEYBOARD))
123 generate-keyboards-file:
124 $(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
128 echo -n 'Deleting .build ... '
133 #Compatibility with the old make variables, anything you specify directly on the command line
134 # always overrides the detected folders
136 KEYBOARD := $(keyboard)
142 # Uncomment these for debugging
143 # $(info Keyboard: $(KEYBOARD))
144 # $(info Keymap: $(KEYMAP))
145 # $(info Subproject: $(SUBPROJECT))
146 # $(info Keyboards: $(KEYBOARDS))
149 # Set the default goal depending on where we are running make from
150 # this handles the case where you run make without any arguments
151 .DEFAULT_GOAL := all:all
153 .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
154 else ifneq ($(KEYBOARD),)
155 # Inside a keyboard folder, build all keymaps for all subprojects
156 # Note that this is different from the old behaviour, which would
157 # build only the default keymap of the default keyboard
158 .DEFAULT_GOAL := $(KEYBOARD):all
162 # Compare the start of the RULE variable with the first argument($1)
163 # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
164 # and $1 is removed from the RULE variable
165 # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
166 # The function is a bit tricky, since there's no built in $(startswith) function
167 define COMPARE_AND_REMOVE_FROM_RULE_HELPER
172 STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
173 ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
175 RULE := $$(STARTCOLON_REMOVED)
182 # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
183 # a function that returns the value
184 COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
187 # Recursively try to find a match for the start of the rule to be checked
188 # $1 The list to be checked
189 # If a match is found, then RULE_FOUND is set to true
190 # and MATCHED_ITEM to the item that was matched
191 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
193 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
194 MATCHED_ITEM := $$(firstword $1)
196 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
201 # A recursive helper function for finding the longest match
202 # $1 The list to be checked
203 # It works by always removing the currently matched item from the list
204 # and call itself recursively, until a match is found
205 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
206 # Stop the recursion when the list is empty
208 RULE_BEFORE := $$(RULE)
209 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
210 # If a match is found in the current list, otherwise just return what we had before
211 ifeq ($$(RULE_FOUND),true)
212 # Save the best match so far and call itself recursively
213 BEST_MATCH := $$(MATCHED_ITEM)
214 BEST_MATCH_RULE := $$(RULE)
216 RULE := $$(RULE_BEFORE)
217 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
223 # Recursively try to find the longest match for the start of the rule to be checked
224 # $1 The list to be checked
225 # If a match is found, then RULE_FOUND is set to true
226 # and MATCHED_ITEM to the item that was matched
227 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
229 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
230 ifneq ($$(BEST_MATCH),)
232 RULE := $$(BEST_MATCH_RULE)
233 MATCHED_ITEM := $$(BEST_MATCH)
240 # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
241 TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
243 define ALL_IN_LIST_LOOP
244 OLD_RULE$1 := $$(RULE)
245 $$(eval $$(call $1,$$(ITEM$1)))
246 RULE := $$(OLD_RULE$1)
249 define PARSE_ALL_IN_LIST
250 $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
253 # The entry point for rule parsing
254 # parses a rule in the format <keyboard>:<keymap>:<target>
255 # but this particular function only deals with the first <keyboard> part
259 # If the rule starts with all, then continue the parsing from
260 # PARSE_ALL_KEYBOARDS
261 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
262 $$(eval $$(call PARSE_ALL_KEYBOARDS))
263 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
264 $$(eval $$(call PARSE_TEST))
265 # If the rule starts with the name of a known keyboard, then continue
266 # the parsing from PARSE_KEYBOARD
267 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
268 $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
269 # Otherwise use the KEYBOARD variable, which is determined either by
270 # the current directory you run make from, or passed in as an argument
271 else ifneq ($$(KEYBOARD),)
272 $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
274 $$(info make: *** No rule to make target '$1'. Stop.)
276 $$(info | QMK's make format recently changed to use folder locations and colons:)
277 $$(info | make project_folder:keymap[:target])
279 $$(info | make planck/rev4:default:dfu)
280 $$(info | make planck:default)
286 # Parses a rule in the format <keymap>:<target>
287 # the keyboard is already known when entering this function
288 define PARSE_KEYBOARD
289 # If we want to compile the default subproject, then we need to
290 # include the correct makefile to determine the actual name of it
293 # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
295 DEFAULT_FOLDER := $$(CURRENT_KB)
297 # We assume that every rules.mk will contain the full default value
298 $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
299 ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
300 $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
302 CURRENT_KB := $$(DEFAULT_FOLDER)
305 KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
306 KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
307 KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
308 KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
309 KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
312 # get a list of all keymaps
313 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
314 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
315 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
316 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
317 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
318 # this might be needed, but in a different form
319 #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
320 $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
323 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
325 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
326 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
328 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
330 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
331 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
333 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
335 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
336 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
338 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
340 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
341 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
343 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
345 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
346 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
350 $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
352 KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
354 # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
355 # compile all the keymaps
357 $$(eval $$(call PARSE_ALL_KEYMAPS))
358 # The same if all was specified
359 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
360 $$(eval $$(call PARSE_ALL_KEYMAPS))
361 # Try to match the specified keyamp with the list of known keymaps
362 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
363 $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
364 # Otherwise try to match the keymap from the current folder, or arguments to the make command
365 else ifneq ($$(KEYMAP),)
366 $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
367 # Otherwise, make all keymaps, again this is consistent with how it works without
370 $$(eval $$(call PARSE_ALL_KEYMAPS))
374 # if we are going to compile all keyboards, match the rest of the rule
376 define PARSE_ALL_KEYBOARDS
377 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
381 # When entering this, the keyboard and subproject are known, so now we need
382 # to determine which keymaps are going to get compiled
383 # define PARSE_SUBPROJECT
387 # If we want to parse all subprojects, but the keyboard doesn't have any,
388 # then use defaultsp instead
389 # define PARSE_ALL_SUBPROJECTS
390 # ifeq ($$(SUBPROJECTS),)
391 # $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
393 # $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
398 # This is the meat of compiling a keyboard, when entering this, everything is known
399 # keyboard, subproject, and keymap
400 # Note that we are not directly calling the command here, but instead building a list,
401 # which will later be processed
404 # The rest of the rule is the target
405 # Remove the leading ":" from the target, as it acts as a separator
406 MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
407 # We need to generate an unique indentifer to append to the COMMANDS list
408 CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
409 COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
410 # If we are compiling a keyboard without a subproject, we want to display just the name
411 # of the keyboard, otherwise keyboard/subproject
412 KB_SP := $$(CURRENT_KB)
414 KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
415 # Specify the variables that we are passing forward to submake
416 MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
417 # And the first part of the make command
418 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
419 # The message to display
420 MAKE_MSG := $$(MSG_MAKE_KB)
421 # We run the command differently, depending on if we want more output or not
422 # The true version for silent output and the false version otherwise
423 $$(eval $$(call BUILD))
427 MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
428 COMMANDS += $$(COMMAND)
429 COMMAND_true_$$(COMMAND) := \
430 printf "$$(MAKE_MSG)" | \
431 $$(MAKE_MSG_FORMAT); \
432 LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
433 if [ $$$$? -gt 0 ]; \
434 then $$(PRINT_ERROR_PLAIN); \
435 elif [ "$$$$LOG" != "" ] ; \
436 then $$(PRINT_WARNING_PLAIN); \
440 COMMAND_false_$$(COMMAND) := \
441 printf "$$(MAKE_MSG)\n\n"; \
442 $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
443 if [ $$$$? -gt 0 ]; \
444 then error_occurred=1; \
448 # Just parse all the keymaps for a specific keyboard
449 define PARSE_ALL_KEYMAPS
450 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
457 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
458 MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
459 MAKE_MSG := $$(MSG_MAKE_TEST)
460 $$(eval $$(call BUILD))
461 ifneq ($$(MAKE_TARGET),clean)
462 TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
463 TESTS += $$(TEST_NAME)
464 TEST_MSG := $$(MSG_TEST)
465 $$(TEST_NAME)_COMMAND := \
466 printf "$$(TEST_MSG)\n"; \
467 $$(TEST_EXECUTABLE); \
468 if [ $$$$? -gt 0 ]; \
469 then error_occurred=1; \
477 TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
478 TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
479 ifeq ($$(TEST_NAME),all)
480 MATCHED_TESTS := $$(TEST_LIST)
482 MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
484 $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
488 # Set the silent mode depending on if we are trying to compile multiple keyboards or not
489 # By default it's on in that case, but it can be overridden by specifying silent=false
490 # from the command line
491 define SET_SILENT_MODE
493 SILENT_MODE := $(SUB_IS_SILENT)
494 else ifeq ($$(words $$(COMMANDS)),1)
501 include $(ROOT_DIR)/message.mk
503 ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
504 HANDLE_ERROR = exit 1
506 HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
509 # The empty line is important here, as it will force a new shell to be created for each command
510 # Otherwise the command line will become too long with a lot of keyboards and keymaps
513 $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
514 if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
521 if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
526 # Let's match everything, we handle all the rule parsing ourselves
529 # Check if we have the CMP tool installed
530 cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
531 # Check if the submodules are dirty, and display a warning if they are
533 if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
534 if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
535 if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
536 git submodule status --recursive 2>/dev/null | \
537 while IFS= read -r x; do \
540 *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
544 rm -f $(ERROR_FILE) > /dev/null 2>&1
545 $(eval $(call PARSE_RULE,$@))
546 $(eval $(call SET_SILENT_MODE))
547 # Run all the commands in the same shell, notice the + at the first line
548 # it has to be there to allow parallel execution of the submake
549 # This always tries to compile everything, even if error occurs in the middle
550 # But we return the error code at the end, to trigger travis failures
551 $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
552 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
553 $(foreach TEST,$(TESTS),$(RUN_TEST))
554 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
556 # These no longer work because of the colon system
558 # All should compile everything
560 # all: all-keyboards test-all
562 # Define some shortcuts, mostly for compatibility with the old syntax
563 # .PHONY: all-keyboards
564 # all-keyboards: all\:all\:all
566 # .PHONY: all-keyboards-defaults
567 # all-keyboards-defaults: all\:default
573 # test-clean: test-all-clean
576 git submodule sync $?
577 git submodule update --init $?
580 git submodule sync --recursive
581 git submodule update --init --recursive
587 # Generate the version.h file
589 GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
594 BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
595 $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
596 $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
601 include $(ROOT_DIR)/testlist.mk