2 # This is a build script template
3 # These build scripts are just a convenience for configuring your keyboard (less daunting than CMake)
12 ######## Left Side ########
14 # Feel free to change the variables in this section to configure your keyboard
18 ## KLL Configuration ##
20 # Generally shouldn't be changed, this will affect every layer
21 BaseMap="defaultMap leftHand slave1 rightHand"
23 # This is the default layer of the keyboard
24 # NOTE: To combine kll files into a single layout, separate them by spaces
25 # e.g. DefaultMap="mylayout mylayoutmod"
26 DefaultMap="mdergo1Overlay lcdFuncMap"
28 # This is where you set the additional layers
29 # NOTE: Indexing starts at 1
30 # NOTE: Each new layer is another array entry
31 # e.g. PartialMaps[1]="layer1 layer1mod"
32 # PartialMaps[2]="layer2"
33 # PartialMaps[3]="layer3"
34 PartialMaps[1]="iced_func"
35 PartialMaps[2]="iced_numpad"
39 ##########################
40 # Advanced Configuration #
41 ##########################
43 # Don't change the variables in this section unless you know what you're doing
44 # These are useful for completely custom keyboards
45 # NOTE: Changing any of these variables will require a force build to compile correctly
47 # Keyboard Module Configuration
49 MacroModule="PartialMap"
50 OutputModule="pjrcUSB"
61 ########################
62 # Bash Library Include #
63 ########################
65 # Shouldn't need to touch this section
67 # Check if the library can be found
68 if [ ! -f cmake.bash ]; then
69 echo "ERROR: Cannot find 'cmake.bash'"
78 #########################
79 # Re-run for right side #
80 #########################
82 ######## Right Side ########
84 # Feel free to change the variables in this section to configure your keyboard
88 ## KLL Configuration ##
90 # Only changing the basemap (everything else is the same)
91 # Generally shouldn't be changed, this will affect every layer
92 BaseMap="defaultMap rightHand slave1 leftHand"
94 # Load the library (starts the build)