Translator*
-Score_performer::ancestor_l(int l)
+Score_performer::ancestor_l (int l)
{
- return Global_translator::ancestor_l(l);
+ return Global_translator::ancestor_l (l);
}
void
-Score_performer::play(Audio_element * p)
+Score_performer::play (Audio_element * p)
{
- if (p->is_type_b(Audio_item::static_name())) {
- audio_column_l_->add( (Audio_item*)p);
- } else if (p->is_type_b(Audio_staff::static_name())) {
- score_l_->audio_score_p_->add_staff( (Audio_staff*)p );
+ if (p->is_type_b (Audio_item::static_name())) {
+ audio_column_l_->add ((Audio_item*)p);
+ } else if (p->is_type_b (Audio_staff::static_name())) {
+ score_l_->audio_score_p_->add_staff ((Audio_staff*)p);
}
- score_l_->audio_score_p_->add(p);
+ score_l_->audio_score_p_->add (p);
}
void
-Score_performer::prepare(Moment m)
+Score_performer::prepare (Moment m)
{
now_mom_ = m;
- audio_column_l_ = new Audio_column(m);
- score_l_->audio_score_p_->add(audio_column_l_);
+ audio_column_l_ = new Audio_column (m);
+ score_l_->audio_score_p_->add (audio_column_l_);
}
void
-Score_performer::set_score(Score* score_l)
+Score_performer::set_score (Score* score_l)
{
- Global_translator::set_score(score_l);
+ Global_translator::set_score (score_l);
}
int
Score_performer::get_tempo_i()const
{
- return score_l_->midi_p_->get_tempo_i(Moment(1, 4));
+ return score_l_->midi_p_->get_tempo_i (Moment (1, 4));
}