#include "parray.hh"
/**
- Data container for broadcasts
+ Data container for broadcasts.
+
+ TODO: Store this in element info!
*/
struct Score_element_info {
- Score_element * elem_l_;
- Music *req_l_;
- Link_array<Translator> origin_trans_l_arr_;
+ Translator * origin_trans_l_;
+ friend Engraver;
+public:
+ Link_array<Translator> origin_trans_l_arr (Translator*) const;
+ Score_element * elem_l_;
+ Music *req_l_;
+
- Score_element_info (Score_element*, Music*);
- Score_element_info();
+ Score_element_info (Score_element*, Music*);
+ Score_element_info();
};