if (!extents[UP].size () || ! extents[DOWN].size ())
return;
- Grob *cu = clash_groups[UP][0];
- Grob *cd = clash_groups[DOWN][0];
+ Grob *clash_up = clash_groups[UP][0];
+ Grob *clash_down = clash_groups[DOWN][0];
/* Every note column should have a stem, but avoid a crash. */
- if (!Note_column::get_stem (cu) || !Note_column::get_stem (cd))
+ if (!Note_column::get_stem (clash_up) || !Note_column::get_stem (clash_down))
return;
- Drul_array<Grob*> stems (Note_column::get_stem (cd),
- Note_column::get_stem (cu));
+ Drul_array<Grob*> stems (Note_column::get_stem (clash_down),
+ Note_column::get_stem (clash_up));
- Grob *nu = Note_column::first_head (cu);
- Grob *nd = Note_column::first_head (cd);
+ Grob *head_up = Note_column::first_head (clash_up);
+ Grob *head_down = Note_column::first_head (clash_down);
- vector<int> ups = Stem::note_head_positions (Note_column::get_stem (cu));
- vector<int> dps = Stem::note_head_positions (Note_column::get_stem (cd));
+ vector<int> ups = Stem::note_head_positions (Note_column::get_stem (clash_up));
+ vector<int> dps = Stem::note_head_positions (Note_column::get_stem (clash_down));
/* Too far apart to collide. */
if (ups[0] > dps.back () + 1)
bool merge_possible = (ups[0] >= dps[0]) && (ups.back () >= dps.back ());
/* Do not merge notes typeset in different style. */
- if (!ly_is_equal (nu->get_property ("style"),
- nd->get_property ("style")))
+ if (!ly_is_equal (head_up->get_property ("style"),
+ head_down->get_property ("style")))
merge_possible = false;
- int upball_type = Rhythmic_head::duration_log (nu);
- int dnball_type = Rhythmic_head::duration_log (nd);
+ int up_ball_type = Rhythmic_head::duration_log (head_up);
+ int down_ball_type = Rhythmic_head::duration_log (head_down);
/* Do not merge whole notes (or longer, like breve, longa, maxima). */
- if (merge_possible && (upball_type <= 0 || dnball_type <= 0))
+ if (merge_possible && (up_ball_type <= 0 || down_ball_type <= 0))
merge_possible = false;
if (merge_possible
- && Rhythmic_head::dot_count (nu) != Rhythmic_head::dot_count (nd)
+ && Rhythmic_head::dot_count (head_up) != Rhythmic_head::dot_count (head_down)
&& !to_boolean (me->get_property ("merge-differently-dotted")))
merge_possible = false;
/* Can only merge different heads if merge-differently-headed is
set. */
if (merge_possible
- && upball_type != dnball_type
+ && up_ball_type != down_ball_type
&& !to_boolean (me->get_property ("merge-differently-headed")))
merge_possible = false;
if (merge_possible
- && nu->get_property ("style") == ly_symbol2scm ("fa")
- && nd->get_property ("style") == ly_symbol2scm ("fa"))
+ && head_up->get_property ("style") == ly_symbol2scm ("fa")
+ && head_down->get_property ("style") == ly_symbol2scm ("fa"))
{
- Interval uphead_size = nu->extent (nu, Y_AXIS);
+ Interval uphead_size = head_up->extent (head_up, Y_AXIS);
Offset att = Offset (0.0, -1.0);
- nu->set_property ("stem-attachment", ly_offset2scm (att));
- nu->set_property ("transparent", SCM_BOOL_T);
+ head_up->set_property ("stem-attachment", ly_offset2scm (att));
+ head_up->set_property ("transparent", SCM_BOOL_T);
}
/* Should never merge quarter and half notes, as this would make
make sure the dotted heads go to the right. */
bool stem_to_stem = false;
if (full_collide)
- if (Rhythmic_head::dot_count (nu) > Rhythmic_head::dot_count (nd))
+ if (Rhythmic_head::dot_count (head_up) > Rhythmic_head::dot_count (head_down))
shift_amount = 1;
- else if (Rhythmic_head::dot_count (nu) < Rhythmic_head::dot_count (nd))
+ else if (Rhythmic_head::dot_count (head_up) < Rhythmic_head::dot_count (head_down))
stem_to_stem = true;
if (merge_possible)
or head with smallest amount of dots. Note: when merging
different heads, dots on the smaller one disappear. */
Grob *wipe_ball = 0;
- Grob *dot_wipe_head = nu;
+ Grob *dot_wipe_head = head_up;
- if (upball_type == dnball_type)
+ if (up_ball_type == down_ball_type)
{
- if (Rhythmic_head::dot_count (nd) < Rhythmic_head::dot_count (nu))
+ if (Rhythmic_head::dot_count (head_down) < Rhythmic_head::dot_count (head_up))
{
- wipe_ball = nd;
- dot_wipe_head = nd;
+ wipe_ball = head_down;
+ dot_wipe_head = head_down;
}
- else if (Rhythmic_head::dot_count (nd) > Rhythmic_head::dot_count (nu))
+ else if (Rhythmic_head::dot_count (head_down) > Rhythmic_head::dot_count (head_up))
{
- dot_wipe_head = nu;
- wipe_ball = nu;
+ dot_wipe_head = head_up;
+ wipe_ball = head_up;
}
else
- dot_wipe_head = nu;
+ dot_wipe_head = head_up;
}
- else if (dnball_type > upball_type)
+ else if (down_ball_type > up_ball_type)
{
- wipe_ball = nd;
- dot_wipe_head = nd;
+ wipe_ball = head_down;
+ dot_wipe_head = head_down;
}
- else if (dnball_type < upball_type)
+ else if (down_ball_type < up_ball_type)
{
- wipe_ball = nu;
- dot_wipe_head = nu;
+ wipe_ball = head_up;
+ dot_wipe_head = head_up;
}
if (dot_wipe_head)
shift_amount *= 0.5;
/* we're meshing. */
- else if (Rhythmic_head::dot_count (nu) || Rhythmic_head::dot_count (nd))
+ else if (Rhythmic_head::dot_count (head_up) || Rhythmic_head::dot_count (head_down))
shift_amount *= 0.1;
else
shift_amount *= 0.17;
*/
if (full_collide
- && dnball_type * upball_type == 0)
+ && down_ball_type * up_ball_type == 0)
{
- if (upball_type == 0 && dnball_type == 1)
+ if (up_ball_type == 0 && down_ball_type == 1)
shift_amount *= 1.25;
- else if (upball_type == 0 && dnball_type == 2)
+ else if (up_ball_type == 0 && down_ball_type == 2)
shift_amount *= 1.35;
- else if (dnball_type == 0 && upball_type == 1)
+ else if (down_ball_type == 0 && up_ball_type == 1)
shift_amount *= 0.7;
- else if (dnball_type == 0 && upball_type == 2)
+ else if (down_ball_type == 0 && up_ball_type == 2)
shift_amount *= 0.75;
}
* hasn't got any dots.
*/
if (close_half_collide
- && Rhythmic_head::dot_count (nu)
- && !Rhythmic_head::dot_count (nd))
+ && Rhythmic_head::dot_count (head_up)
+ && !Rhythmic_head::dot_count (head_down))
{
Grob *staff = Staff_symbol_referencer::get_staff_symbol (me);
if (!Staff_symbol_referencer::on_line (staff, ups[0]))
{
- Grob *d = unsmob_grob (nu->get_object ("dot"));
+ Grob *d = unsmob_grob (head_up->get_object ("dot"));
Grob *parent = d->get_parent (X_AXIS);
if (Dot_column::has_interface (parent))
- Side_position_interface::add_support (parent, nd);
+ Side_position_interface::add_support (parent, head_down);
}
}
/* For full or close half collisions, the right hand head may
obscure dots. Move dots to the right. */
if (abs (shift_amount) > 1e-6
- && Rhythmic_head::dot_count (nd) > Rhythmic_head::dot_count (nu)
+ && Rhythmic_head::dot_count (head_down) > Rhythmic_head::dot_count (head_up)
&& (full_collide || close_half_collide))
{
- Grob *d = unsmob_grob (nd->get_object ("dot"));
+ Grob *d = unsmob_grob (head_down->get_object ("dot"));
Grob *parent = d->get_parent (X_AXIS);
/*
*/
if (Dot_column::has_interface (parent))
{
- Grob *stem = unsmob_grob (nu->get_object ("stem"));
+ Grob *stem = unsmob_grob (head_up->get_object ("stem"));
extract_grob_set (stem, "note-heads", heads);
for (vsize i = 0; i < heads.size (); i++)
Side_position_interface::add_support (parent, heads[i]);