virtual void initialize ();
virtual bool try_music (Music *);
virtual void create_audio_elements ();
- PRECOMPUTED_VIRTUAL void stop_translation_timestep ();
- PRECOMPUTED_VIRTUAL void start_translation_timestep ();
+ void stop_translation_timestep ();
+ void start_translation_timestep ();
private:
Link_array<Audio_piano_pedal> audios_;