#include "lyric-combine-music-iterator.hh"
#include "auto-change-music.hh"
#include "auto-change-iterator.hh"
+#include "part-combine-music.hh"
+#include "part-combine-music-iterator.hh"
#include "request.hh"
#include "request-iterator.hh"
#include "output-property.hh"
p = new Grace_iterator;
else if (dynamic_cast<Auto_change_music *> (m))
p = new Auto_change_iterator;
+ else if (dynamic_cast<Part_combine_music *> (m))
+ p = new Part_combine_music_iterator;
else if (dynamic_cast<Music_wrapper *> (m))
p = new Music_wrapper_iterator;
else if (Repeated_music * n = dynamic_cast<Repeated_music *> (m))