print a fixed width text above or below the staff.
*/
class Text_item : public Item ,public Staff_side{
- void init(Text_def* tdef_l);
+ void init (Text_def* tdef_l);
public:
/* ***************/
- Text_item(General_script_def*,int dir=0);
+ Text_item (General_script_def*,int dir=0);
virtual ~Text_item();
DECLARE_MY_RUNTIME_TYPEINFO;