VIRTUAL_COPY_CONS(Score_element);
Drul_array<Array<Column_rod> > minimal_dists_arr_drul_;
Drul_array<Array<Column_spring> > spring_arr_drul_;
- void preprocess ();
+
/// set a minimum distance
void add_rod (Paper_column * to, Real distance);
void add_spring (Paper_column * to, Real dist, Real strength);
virtual Paper_column * column_l () const;
+ virtual Line_of_score *line_l () const;
+
+
/// if lines are broken then this column is in #line#
Line_of_score *line_l_;
- virtual Line_of_score *line_l () const;
/// which one (left =0)
int rank_i() const;
- bool breakpoint_b() const;
- void add_item (Item *i);
+ Paper_column (Moment when);
+ Moment when_mom ()const;
- Paper_column();
+ bool musical_b () const;
void set_rank (int);
-
- void OK() const;
virtual void do_print() const;
private: