Array<Beaming_info> infos_;
int beam_extend_count (Direction) const;
- int best_splitpoint_index (Moment &beat_length,bool subdivide) const;
- void beamify (Moment &beat_length,bool subdivide);
+ int best_splitpoint_index (Moment &beat_length, bool subdivide) const;
+ void beamify (Moment &beat_length, bool subdivide);
void add_stem (Moment d, int beams);
};