#include "directional-spanner.hh"
#include "plist.hh"
-/** a beam connects multiple stems Beam adjusts the stems its owns to
- make sure that they reach the beam and that point in the correct
- direction */
+/** a beam connects multiple stems.
+
+ Beam adjusts the stems its owns to make sure that they reach the
+ beam and that point in the correct direction */
class Beam: public Directional_spanner {
public:
+ /** The beams (especially at small slopes) should be prevented to
+ conflict with the stafflines. This necessitates some quantisation
+ of start and end posititons of the beam.
+ */
enum Pos { NONE, SIT = 1, STRADDLE = 2, HANG = 4, INTER = 8 };
+ // ugh, silly C++ (Pos::NONE vs Quantise::NONE)
+ enum Quantise { NUNE, NORMAL, TRADITIONAL };
- Link_array<Stem> stems;
+ Link_array<Stem> stems_;
/// the slope of the beam in posns / point (dimension)
- Real slope_f;
+ Real slope_f_;
/// position of leftmost end of beam
- Real left_y;
-
+ Real left_y_;
+ /// should beam slope be damped? 0: no, 1: yes, 100000: horizontal beams
+ int damping_i_;
+ /// should beam pos / slope be quantised? 0: no, 1: yes, 2: traditional
+ Quantise quantisation_;
+ /// maximum number of beams (for opening-up of beam-spacing)
+ int multiple_i_;
+
- /* *************** */
DECLARE_MY_RUNTIME_TYPEINFO;
Beam();
void add (Stem*);