if (now_mom ().grace_part_)
{
musiclen.grace_part_ = musiclen.main_part_ ;
- musiclen.main_part_ = Rational (0,1);
+ musiclen.main_part_ = Rational (0, 1);
}
note_end_mom_ = note_end_mom_ >? (now + musiclen);
- do_nothing_until_ = Rational (0,0);
+ do_nothing_until_ = Rational (0, 0);
return true;
}
if (!e || !l)
{
programming_error ("No timing props set?");
- return Moment (1,1);
+ return Moment (1, 1);
}
return (*l - *e);
{
int log_limit = 6;
- Duration d (0,0);
+ Duration d (0, 0);
/*
this could surely be done more efficient. Left to the reader as an
{
req = scratch_note_reqs_[i];
SCM pits = note_reqs_[i]->get_property ("pitch");
- req->set_property ("pitch",pits);
+ req->set_property ("pitch", pits);
}
req->set_property ("duration", note_dur.smobbed_copy ());
if (orig
&& now_mom ().grace_part_ )
{
- left_to_do_ = Rational (0,0);
+ left_to_do_ = Rational (0, 0);
}
}