#include "midi-walker.hh"
void
-Audio_staff::add_audio_item (Audio_item *l)
+Audio_staff::add_audio_item (Audio_item *ai)
{
- audio_items_.push_back (l);
+ audio_items_.push_back (ai);
}
Audio_staff::Audio_staff ()
+ : percussion_ (false)
{
- channel_ = -1;
}
void
-Audio_staff::output (Midi_stream &midi_stream, int channel)
+Audio_staff::output (Midi_stream &midi_stream, int track)
{
Midi_track midi_track;
- midi_track.number_ = channel;
+ midi_track.number_ = track;
- Midi_walker i (this, &midi_track, channel);
+ Midi_walker i (this, &midi_track);
for (; i.ok (); i++)
i.process ();