copyright = "public domain";
Tested = "test the Collision resolution ";
}
-\version "1.2.0";
+\version "1.3.96";
twovoice = \context Staff \notes <
- \context Voice=i { \stemdown c4 d e f g2~ g4 a [c8 d e f] c2| }
- \context Voice=ii { \stemup g4 f e g ~ g2 g2 c4 g4 g2 }
+ \context Voice=i { \stemDown c4 d e f g2~ g4 a [c8 d e f] c2| }
+ \context Voice=ii { \stemUp g4 f e g ~ g2 g2 c4 g4 g2 }
>
twovoicesteminvert = \context Staff \notes <
% the f and g on 4th beat are exceptionally ugh.
- \context Voice=i { \stemup c4 d e f g2 g4 a | }
- \context Voice=ii { \stemdown g4 f e g g2 g2 }
+ \context Voice=i { \stemUp c4 d e f g2 g4 a | }
+ \context Voice=ii { \stemDown g4 f e g g2 g2 }
>
threevoice = \context Staff \notes <
- \context Voice=i { \stemup g4 f e f g a g2 }
- \context Voice=ii { \stemup \property Voice.horizontalNoteShift = 1 e2 e2 e2 e2 }
- \context Voice=iii { \stemdown c4 d e d c d es }
+ \context Voice=i { \stemUp g4 f e f g a g2 }
+ \context Voice=ii { \stemUp \property Voice.NoteColumn \push #'horizontal-shift = #1
+ e2 e2 e2 e2 }
+ \context Voice=iii { \stemDown c4 d e d c d es }
>
chordstest = \context Staff \notes <
\context Voice = i \relative c {
- \stemup e4 dis c f g f a b b
+ \stemUp e4 dis c f g f a b b
}
\context Voice = ii \relative c {
- \stemdown <a4 c> <a4 c> <a4 e'> <a4 c> <e' a> <e a> <e a> <a c> <a d>
+ \stemDown <a4 c> <a4 c> <a4 e'> <a4 c> <e' a> <e a> <e a> <a c> <a d>
}
>
hairyChord = \context Staff \notes\relative c' <
\context Voice=one {
- \property Voice.horizontalNoteShift=0
- \stemup
+ \property Voice.NoteColumn \push #'horizontal-shift = #0
+ \stemUp
e4
}
\context Voice=two {
- \stemup
- \property Voice.horizontalNoteShift=1
+ \stemUp
+ \property Voice.NoteColumn \push #'horizontal-shift = #1
cis
}
\context Voice=three {
- \property Voice.horizontalNoteShift=2
- \stemup
+ \property Voice.NoteColumn \push #'horizontal-shift = #2
+
+ \stemUp
ais
}
\context Voice=four {
- \stemdown
- \property Voice.horizontalNoteShift=-1
+ \stemDown
+ \property Voice.NoteColumn \push #'horizontal-shift = #1
+
fis
}
>