2 % move to regtest once it works?
5 % still not workign ? --hwn.
9 On their own staff, staffcombined voices should be stemboth (not up/down);
10 while voicecombined threads should get their direction set (up/down)";
16 violaI = \notes\relative c'' {
19 violaII = \notes\relative c'' {
24 violoncello = \notes\relative c' {
25 c8 c c c c8 c c c\break
29 contrabasso = \notes\relative c {
30 a4 a8 a a8 a a a\break
34 violeStaff = \notes \context Staff = viole <
35 \context Voice=oneViole <
36 \property Staff.instrument = #"Viola"
37 \property Staff.instr = #"Vla."
41 \context Voice=twoViole <
42 \property Staff.instrument = #"Viola II"
43 \property Staff.instr = #"Vla. II"
46 \context Voice=oneViole \partcombine Voice
47 \context Thread=oneViole \violaI
48 \context Thread=twoViole \violaII
51 staffCombinePianoStaffProperties = {
52 \property PianoStaff.devNullThread = #'()
53 \property PianoStaff.soloADue = ##t
54 \property PianoStaff.soloText = #""
55 \property PianoStaff.soloIIText = #""
56 % This is non-conventional, but currently it is
57 % the only way to tell the difference.
58 \property PianoStaff.aDueText = #"\\`a2"
59 \property PianoStaff.splitInterval = #'(1 . 0)
60 \property PianoStaff.changeMoment = #`(,(make-moment 1 1) . ,(make-moment 1 1))
61 \property PianoStaff.noDirection = ##t
70 \context PianoStaff = bassi_group \notes <
71 \staffCombinePianoStaffProperties
72 \context Staff=oneBassi < \clef bass;
73 \property Staff.instrument = #'(lines
74 "Violoncello" " e" "Contrabasso")
76 \property Staff.instr = #"Vc."
78 \context Staff=twoBassi < \clef bass;
79 \property Staff.instrument = #"Contrabasso"
80 \property Staff.instr = #"Cb."
84 \context Staff=oneBassi \partcombine Staff
85 \context Voice=oneBassi { \violoncello }
86 \context Voice=twoBassi { \contrabasso }
92 linewidth = 80 * \staffspace;
93 textheight = 200 * \staffspace;
96 \consists "Rest_engraver";
98 % Set value for engraver at thread level,
99 % to override the default that is set in ScoreContext
100 % for added engraver at Voice level
105 \remove "Rest_engraver";
107 % The staff combine (bassi part) needs a
108 % thread_devnull_engraver here.
109 % Instead of maintaining two separate hierarchies,
110 % we switch add it, but switch it off immideately.
111 % The staff combine parts switch it on.
112 % devNullThread = #'never
113 \consists "Thread_devnull_engraver";
116 \HaraKiriStaffContext
117 \consists "Mark_engraver";
120 \OrchestralScoreContext
124 % By default, turn off the Thread_devnull_engraver
126 devNullThread = #'never
129 currentBarNumber = #218
130 BarNumber \override #'padding = #3
131 RestCollision \override #'maximum-rest-count = #1
132 marginScriptHorizontalAlignment = #1
133 TimeSignature \override #'style = #'C