1 // this is the style you want to emulate.
2 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
4 #include QMK_KEYBOARD_H
6 // Each layer gets a name for readability, which is then used in the keymap matrix below.
7 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
8 // Layer names don't all need to be of the same length, obviously, and you can also skip them
9 // entirely and just use numbers.
27 #define LONGPRESS_DELAY 150
28 #define LAYER_TOGGLE_DELAY 300
30 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
32 [_MALT] = LAYOUT( /* Malt Layout, customised for reduced columns (ex: quote and shift locations) */
33 KC_Q, KC_P, KC_Y, KC_C, KC_B, KC_V, KC_M, KC_U, KC_Z, KC_L,
34 KC_A, KC_N, KC_I, KC_S, KC_F, KC_D, KC_T, KC_H, KC_O, KC_R,
35 KC_COMM, KC_DOT, KC_J, KC_G, KC_SLSH, KC_SCLN, KC_W, KC_K, KC_QUOT, KC_X,
36 M_VOLU, M_ESCM, KC_TAB, KC_LCTL, KC_LALT, KC_ENT, KC_DEL, KC_PGUP,
37 M_VOLD, KC_LGUI, KC_E, FNKEY, SHIFT, KC_SPC, KC_BSPC, KC_PGDN
41 [_SHIFTED] = LAYOUT( /* Shifted Layer, layered so that tri_layer can be used, or selectively
42 able to modify individual key's shifted behaviour */
43 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
44 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
45 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
46 _______, _______, _______, _______, _______, _______, _______, _______,
47 _______, _______, _______, _______, _______, _______, _______, _______
52 [_FUNCTION] = LAYOUT( /* Function Layer, primary alternative layer featuring numpad on right hand,
53 cursor keys on left hand, and all symbols*/
54 KC_AMPR, KC_PERC, KC_UP, KC_CIRC, KC_PIPE, KC_LBRC, KC_7, KC_8, KC_9, KC_MINS,
55 KC_AT, KC_LEFT, KC_DOWN, KC_RGHT, KC_HASH, KC_LPRN, KC_4, KC_5, KC_6, KC_PLUS,
56 KC_ASTR, KC_UNDS, KC_EXLM, KC_DLR, KC_BSLS, KC_LCBR, KC_1, KC_2, KC_3, KC_ENT,
57 KC_HOME, KC_GRV, KC_PWR, _______, _______, KC_EQL, KC_TILD, KC_DOT,
58 KC_END, _______, _______, _______, _______, KC_0, _______, KC_PSCR
62 [_FUNCSHIFT] = LAYOUT( /* Function Shifted Layer, secondary alternative layer with closing brackets,
63 and F-keys under their numpad equivalents*/
64 _______, _______, _______, _______, _______, KC_RBRC, KC_F7, KC_F8, KC_F9, KC_F10,
65 _______, _______, _______, _______, _______, KC_RPRN, KC_F4, KC_F5, KC_F6, KC_F11,
66 _______, _______, _______, _______, _______, KC_RCBR, KC_F1, KC_F2, KC_F3, KC_F12,
67 _______, _______, _______, _______, _______, _______, _______, _______,
68 _______, _______, _______, _______, _______, _______, _______, _______
73 static uint16_t key_timer;
75 static bool singular_key = false;
77 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
80 layer = biton32(layer_state); // get the current layer
82 //custom layer handling for tri_layer,
85 if (record->event.pressed) {
86 key_timer = timer_read();
90 if (timer_elapsed(key_timer) < LAYER_TOGGLE_DELAY || !singular_key) {
94 update_tri_layer(_FUNCTION, _SHIFTED, _FUNCSHIFT);
97 //SHIFT is handled as LSHIFT in the general case
99 if (record->event.pressed) {
100 key_timer = timer_read();
103 register_code(KC_LSFT);
105 if (timer_elapsed(key_timer) < LAYER_TOGGLE_DELAY || !singular_key) {
107 unregister_code(KC_LSFT);
110 update_tri_layer(_FUNCTION, _SHIFTED, _FUNCSHIFT);
113 //switch multiplexing for media, short tap for volume up, long press for play/pause
115 if (record->event.pressed) {
116 key_timer = timer_read(); // if the key is being pressed, we start the timer.
117 } else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
118 if (timer_elapsed(key_timer) > LONGPRESS_DELAY) { // LONGPRESS_DELAY being 150ms, the threshhold we pick for counting something as a tap.
126 //switch multiplexing for media, short tap for volume down, long press for next track
128 if (record->event.pressed) {
129 key_timer = timer_read();
131 if (timer_elapsed(key_timer) > LONGPRESS_DELAY) {
139 //switch multiplexing for escape, short tap for escape, long press for context menu
141 if (record->event.pressed) {
142 key_timer = timer_read();
144 if (timer_elapsed(key_timer) > LONGPRESS_DELAY) {
152 //If any other key was pressed during the layer mod hold period,
153 //then the layer mod was used momentarily, and should block latching
155 singular_key = false;
159 //FUNCSHIFT has been shifted by the SHIFT handling, some keys need to be excluded
160 if (layer == _FUNCSHIFT) {
161 //F1-F12 should be sent as unshifted keycodes,
162 //and ] needs to be unshifted or it is sent as }
163 if ( (keycode >= KC_F1 && keycode <= KC_F12)
164 || keycode == KC_RBRC ) {
165 if (record->event.pressed) {
166 unregister_mods(MOD_LSFT);
168 register_mods(MOD_LSFT);
176 void matrix_scan_user(void) {
177 uint8_t layer = biton32(layer_state);